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- 14:55, 28 October 2024 diff hist +157 m Mapping/Model Replacement Guide Added information for swapping sprites current
- 19:50, 11 February 2024 diff hist +38 m Console/Variables mp_falldamage: -1 prevents players taking falldamage current
- 14:09, 31 July 2023 diff hist +264 m Class Relationship Table Colouration for teams
- 13:54, 10 July 2023 diff hist 0 m Trigger setorigin →Issues current
- 18:41, 16 June 2023 diff hist +191 m Trigger change class !activator is broken current
- 15:31, 7 June 2023 diff hist -44 m Trigger setorigin →Issues
- 20:35, 28 May 2023 diff hist +223 m Trigger changevalue →Notes current
- 20:17, 28 May 2023 diff hist +228 m Env sprite No "initial frame" key current
- 20:10, 28 May 2023 diff hist +83 m Trigger copyvalue →Notes: Easier to read current
- 20:07, 28 May 2023 diff hist +11 m Trigger condition →Notes: Easier to read current
- 13:43, 14 May 2023 diff hist +56 m Env xenmaker Sprites don't draw current
- 19:25, 13 May 2023 diff hist +348 m Path waypoint current
- 19:20, 12 May 2023 diff hist +5,180 N Mapping/Player Movement Under Construction current
- 19:08, 12 May 2023 diff hist +193 m Weapons Under Construction current
- 19:07, 12 May 2023 diff hist 0 m Monsters current
- 19:05, 12 May 2023 diff hist +61 m Monsters
- 18:58, 12 May 2023 diff hist +7,393 N Monsters Under Construction
- 18:45, 12 May 2023 diff hist +4 m Trigger changevalue
- 15:23, 11 May 2023 diff hist +10 m Trigger changevalue
- 15:20, 11 May 2023 diff hist +2,474 m Trigger changevalue losing grip on sanity Tag: Undo
- 15:18, 11 May 2023 diff hist -2,474 m Trigger changevalue →Keyvalues
- 08:30, 7 May 2023 diff hist +4 m Squadmaker →Keyvalues current
- 08:18, 7 May 2023 diff hist +2 m Squadmaker →Keyvalues
- 14:43, 4 May 2023 diff hist +8 m Trigger entity iterator current
- 14:22, 4 May 2023 diff hist -1 m Trigger entity iterator
- 14:41, 30 April 2023 diff hist +51 m Weapons
- 14:39, 30 April 2023 diff hist -18 m Weapons →Keyvalues
- 14:39, 30 April 2023 diff hist +4,265 N Weapons Created page with "Weapons can be placed in the level as pickups that will equip the player with the weapon if they do not already have it in their loadout. <br>Supported weapons are: * weapon_3..."
- 14:14, 30 April 2023 diff hist +53 m Env beam current
- 08:34, 15 April 2023 diff hist +41 m Squadmaker Not Solid key does not work.
- 23:53, 12 April 2023 diff hist +384 m Func button
- 18:24, 11 April 2023 diff hist +261 m Trigger setorigin
- 02:42, 10 April 2023 diff hist -1 m Func detail
- 22:49, 7 April 2023 diff hist +2,850 N Mapping/Doors Doors tutorial (WIP) current
- 22:48, 7 April 2023 diff hist +14 N File:Doors03.png current
- 22:46, 7 April 2023 diff hist +16 N File:Doors01.png current
- 17:35, 5 April 2023 diff hist +6 m Func wall toggle current
- 20:37, 4 April 2023 diff hist +27 m Trigger changemodel Grammar current
- 20:36, 4 April 2023 diff hist +76 m Trigger changemodel Added bodygroup key (missing in FGD as of yet)
- 02:53, 3 April 2023 diff hist +72 m Trigger multiple →Flags current
- 01:48, 3 April 2023 diff hist -10 m Game zone player Grammer fix current
- 01:37, 3 April 2023 diff hist +80 m Func wall current
- 01:36, 3 April 2023 diff hist +410 m Func illusionary Notes: clipnodes still generated for this entity current
- 17:11, 24 March 2023 diff hist +47 m Trigger teleport
- 17:09, 24 March 2023 diff hist +22 m Trigger teleport delay key incomplete description
- 17:07, 24 March 2023 diff hist +380 m Player weaponstrip Descriptions for each m_iAffected choice current
- 17:03, 24 March 2023 diff hist +5,295 Trigger effect Keyvalues current
- 16:51, 24 March 2023 diff hist +4 Multisource current
- 16:50, 24 March 2023 diff hist -1 Multisource
- 16:50, 24 March 2023 diff hist +5 m Multisource