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- 16:14, 21 October 2025 TE PLAYERDECAL (hist | edit) [987 bytes] Outerbeast (talk | contribs) (Created page with "frame|TE_PLAYERDECAL Applies a player's custom spray to a world or entity surface. <code>CUtility</code> method: <code>void PlayerDecalTrace(Trace...")
- 16:10, 21 October 2025 TE MULTIGUNSHOT (hist | edit) [1,240 bytes] Outerbeast (talk | contribs) (Created page with "frame|TE_MULTIGUNSHOT Applies multiple decals on the targgeted surface (brush entity or world). A ricochet sound effect is played if count is >= 3...")