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- ** [[Console/Commands|Commands]] *** [[Console/Commands/Cheats|Cheat commands]]2 KB (250 words) - 18:14, 1 January 2021
- The cheat commands built-in to Sven Co-op can only be used under certain conditions: * If CVAR "'''sv_cheats'''" is 1 anybody can use cheat commands.5 KB (834 words) - 21:41, 22 December 2020
- List of all impulse commands. !Cheat?2 KB (243 words) - 21:22, 22 December 2020
- ...://support.steampowered.com/kb_article.php?ref=7849-Radz-6869 Valve's Anti-Cheat system] will not be allowed to play on your server. You should leave this e ...t if you need to find out why something has gone wrong. Avoid entering any commands you aren't sure of what they will do, particularly those given to you by ot6 KB (1,063 words) - 17:45, 12 December 2020
- ...y built-in currently provided is the ability to use [[Cheat commands|cheat commands]], primarily because this feature is fairly new to the game. We will be inc == Server commands ==14 KB (2,237 words) - 21:22, 22 December 2020
- * Cheat commands will no longer forcibly reset a cheat state to off when an attempt to use one was made whilst not matching the al ...d players losing their map defined solid mode when they got denied using a cheat command. (Such as the HLSP tram intro.)9 KB (1,389 words) - 21:29, 24 January 2021
- !Cheat | as_removeallcommands ||Server||Angelscript||||Removes all commands from the Angelscript console command system. Debug only.18 KB (2,319 words) - 18:14, 12 December 2020
- * Cheat commands: ** All unsuccessful cheat commands are now logged on the server as warnings.24 KB (3,696 words) - 17:51, 12 December 2020
- * Added console help for "create" and "create_grunt" console commands. * Added "remove" cheat command which can be used to remove entity/entities with a given target nam11 KB (1,628 words) - 17:53, 12 December 2020
- * Added new cheat command "cl_invisible". Makes you invisible and non-targetable when activat * Creating an RPG rocket via the "create" cheat command now matches your view angles, so it fires where you're looking rath26 KB (3,984 words) - 17:54, 12 December 2020
- | chase_active || 0 || sp, cheat |||||| | chase_back || 100 || sp, cheat ||||||43 KB (5,770 words) - 20:50, 11 February 2024
- * Fixed exploit with observers entering cheat codes that cause the player's solid to reset, enabling observers to touch o * Fixed issues parsing the hash '#' character in console commands.11 KB (1,716 words) - 17:53, 12 December 2020
- * Cheat command "trigger" now has a server-side equivalent "s_trigger", which can b ...en the item is being triggered directly. (Either by a map or the "trigger" cheat command.)29 KB (4,649 words) - 03:44, 18 January 2021
- Allow players to use cheat commands. If the server is for Internet use the player slots must be 3 or less for p15 KB (2,418 words) - 17:44, 12 December 2020
- * Added cheat command '''teleport''' expecting X, Y, and Z target co-ordinates to move th * Added CVAR's '''sv_wateramp''' and '''sv_zmax''' to the map configuration commands.25 KB (3,778 words) - 17:51, 12 December 2020
- * Added parameter ''use type'' (on/off/set/toggle/kill) and ''value'' to cheat command ''trigger''. * Changed cheat command ''impulse 101'' (''giveall'') to provide 5 spores instead of 1.88 KB (13,870 words) - 17:51, 12 December 2020