Func illusionary: Difference between revisions

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Essentially an entirely non-solid func_wall.
Essentially an entirely non-solid [[func_wall]].


== Keyvalues ==
== Keyvalues ==


{{Entity_keyvalue|Contents|skin|It's used to change the 'contents' of this brush (e.g. volumetric light makes it behave as water when entities going though it). 
{{Entity_keyvalue|Contents|skin|It's used to change the 'contents' of this brush (e.g. volumetric light makes it behave as water when entities going though it). You don't really need to use this.}}
You don't really need to use this.}}


== Flags ==
== Flags ==

Revision as of 03:36, 28 January 2019

func_illusionary
Type

brush

Status

supported

 


Essentially an entirely non-solid func_wall.

Keyvalues

Contents : skin

It's used to change the 'contents' of this brush (e.g. volumetric light makes it behave as water when entities going though it). You don't really need to use this.

Flags

2 : Use angles

If set, the func_illusionary will use its angles.