Difference between revisions of "Func illusionary"

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(Import of converted entguide pages from Sven Manor.)
 
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Essentially an entirely non-solid func_wall.
+
Essentially an entirely non-solid [[func_wall]].
  
 
== Keyvalues ==
 
== Keyvalues ==
  
{{Entity_keyvalue|Contents|skin|It's used to change the 'contents' of this brush (e.g. volumetric light makes it behave as water when entities going though it). 
+
{{Entity_keyvalue|Contents|skin|It's used to change the 'contents' of this brush (e.g. volumetric light makes it behave as water when entities going though it). You don't really need to use this.}}
You don't really need to use this.}}
 
  
 
== Flags ==
 
== Flags ==

Revision as of 03:36, 28 January 2019

func_illusionary
Type

brush

Status

supported

 


Essentially an entirely non-solid func_wall.

1 Keyvalues

Contents : skin

It's used to change the 'contents' of this brush (e.g. volumetric light makes it behave as water when entities going though it). You don't really need to use this.

2 Flags

2 : Use angles

If set, the func_illusionary will use its angles.