trigger_lookat

From Sven Co-op
Jump to navigation Jump to search
trigger_lookat
Type

point

Status

supported

 


Intended to force one entity to face another entity, once or constantly. It's should set it's angle relative to other's entity position. Changing player's angle is unsupported. This entity is bugged and not 100% usable at the moment.

1 Keyvalues

Target : target

Name of the entity which's angles shall be adjusted.

Entity to look at : message

The entity the targeted entity should look at.

2 Flags

1 : Start On

Causes trigger_lookat to start enabled.

2 : Set Once

Trigger_lookat will only set the angles once instead of constantly.

3 Issues

Entity has problems to work in general. High update delays and non-functional once targetting makes this entity unusable.