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  • ** [[Console/Commands|Commands]] *** [[Console/Commands/Cheats|Cheat commands]]
    2 KB (250 words) - 18:14, 1 January 2021
  • The cheat commands built-in to Sven Co-op can only be used under certain conditions: * If CVAR "'''sv_cheats'''" is 1 anybody can use cheat commands.
    5 KB (834 words) - 21:41, 22 December 2020
  • List of all impulse commands. !Cheat?
    2 KB (243 words) - 21:22, 22 December 2020
  • ...://support.steampowered.com/kb_article.php?ref=7849-Radz-6869 Valve's Anti-Cheat system] will not be allowed to play on your server. You should leave this e ...t if you need to find out why something has gone wrong. Avoid entering any commands you aren't sure of what they will do, particularly those given to you by ot
    6 KB (1,063 words) - 17:45, 12 December 2020
  • ...y built-in currently provided is the ability to use [[Cheat commands|cheat commands]], primarily because this feature is fairly new to the game. We will be inc == Server commands ==
    14 KB (2,237 words) - 21:22, 22 December 2020
  • * Cheat commands will no longer forcibly reset a cheat state to off when an attempt to use one was made whilst not matching the al ...d players losing their map defined solid mode when they got denied using a cheat command. (Such as the HLSP tram intro.)
    9 KB (1,389 words) - 21:29, 24 January 2021
  • !Cheat | as_removeallcommands ||Server||Angelscript||||Removes all commands from the Angelscript console command system. Debug only.
    18 KB (2,319 words) - 18:14, 12 December 2020
  • * Cheat commands: ** All unsuccessful cheat commands are now logged on the server as warnings.
    24 KB (3,696 words) - 17:51, 12 December 2020
  • * Added console help for "create" and "create_grunt" console commands. * Added "remove" cheat command which can be used to remove entity/entities with a given target nam
    11 KB (1,628 words) - 17:53, 12 December 2020
  • * Added new cheat command "cl_invisible". Makes you invisible and non-targetable when activat * Creating an RPG rocket via the "create" cheat command now matches your view angles, so it fires where you're looking rath
    26 KB (3,984 words) - 17:54, 12 December 2020
  • | chase_active || 0 || sp, cheat |||||| | chase_back || 100 || sp, cheat ||||||
    43 KB (5,770 words) - 20:50, 11 February 2024
  • * Fixed exploit with observers entering cheat codes that cause the player's solid to reset, enabling observers to touch o * Fixed issues parsing the hash '#' character in console commands.
    11 KB (1,716 words) - 17:53, 12 December 2020
  • * Cheat command "trigger" now has a server-side equivalent "s_trigger", which can b ...en the item is being triggered directly. (Either by a map or the "trigger" cheat command.)
    29 KB (4,649 words) - 03:44, 18 January 2021
  • Allow players to use cheat commands. If the server is for Internet use the player slots must be 3 or less for p
    15 KB (2,418 words) - 17:44, 12 December 2020
  • * Added cheat command '''teleport''' expecting X, Y, and Z target co-ordinates to move th * Added CVAR's '''sv_wateramp''' and '''sv_zmax''' to the map configuration commands.
    25 KB (3,778 words) - 17:51, 12 December 2020
  • * Added parameter ''use type'' (on/off/set/toggle/kill) and ''value'' to cheat command ''trigger''. * Changed cheat command ''impulse 101'' (''giveall'') to provide 5 spores instead of 1.
    88 KB (13,870 words) - 17:51, 12 December 2020