player_respawn_zone
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| player_respawn_zone | |
|---|---|
| Type |
brush |
| Status |
supported |
This brush entity functions the same as trigger_respawn which respawns players to any active spawn point when triggered, but only filters for players in or outside the zone in the moment of triggering. Player's inventory is left unmodified.
Keyvalues
Zone type : zonetype
Set whether to respawn all players that are inside or outside of this entity when it is triggered.
Possible options:
0Respawn all outside: When triggered, only players outside the player_respawn_zone brush are respawned at the time of trigger, players within the brush are ignored.1Respawn all inside: When triggered, only players inside the player_respawn_zone brush are respawned at the time of trigger, players outside the brush are ignored.