env_funnel

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env_funnel
Type

point

Status

supported

 


When triggered, this creates a large portal funnel particle effect of green particles being sucked into one point as can be seen in Half-Life's single player mode in the Black Mesa experiment accident scene. This creates many temporary entities and the entity  is removed after use. The particles will appear in a large area above the env_funnel and be sucked into it. You can adjust the effect's rotation by changing the env_funnel's angles. This effect is purely visual.

1 Keyvalues

Custom sprite : sprite

Allows you to set a custom sprite.

2 Flags

1 : Reverse

If set, instead of particles appearing to be sucked into one point, they will be blown out of this point, like particle-explosion.

2 : Reusable

If set, the env_funnel can be triggered multiple times.