env_bubbles
env_bubbles | |
---|---|
Type |
brush |
Status |
supported |
A brush entity which creates bubbles at random positions inside it, which float up regardless of whether being in water or air and only are removed when hitting a water surface or solid wall. The bubbles' sizes and rising-speed will vary slightly randomly.
1 Keyvalues
Bubble Density : density
The amount of bubbles to create per interval.
Bubble Frequency : frequency
How often the amount of bubbles set by 'Density' shall be created per second. Maximum is 20.
Speed of current : current
Sets the horizontal movement speed of the bubbles, to simulate them being in a current. The direction is set by the env_bubble's yaw. You cannot make the bubbles move downwards by trying to rotate the entity upside down.
2 Flags
1 : Start off
The env_bubbles entity will start off.