trigger_renameplayer
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| trigger_renameplayer | |
|---|---|
| Type |
point |
| Status |
supported |
Sets a targetname on the triggering player. You might as well use a trigger_changevalue.
1 Keyvalues
New Player Targetname : netname
New targetname to set onto the player.
2 Flags
1 : Reusable
Set this if you want the trigger_renameplayer to be usable more than once. (It will be removed from the game after doing it's thing otherwise)