env_explosion
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env_explosion | |
---|---|
Type |
point |
Status |
supported |
Point entity which, when triggered, creates an explosion which damages everything damageable around it.
1 Keyvalues
Magnitude : iMagnitude
Explosion magnitude. Greater values mean bigger explosion size and damage. Note that explosion damage values above 200 are known to cause damage even through walls.
2 Flags
1 : No damage
If set, the explosion deals no damage.
2 : Repeatable
If set, the env_explosion entity won't be removed after being triggered, so you can use it again.
4 : No fireball
If set, the explosion shows no fireball.
8 : No smoke
If set, the explosion shows no smoke.
16 : No decal
If set, the explosion causes no decal.
32 : No sparks
If set, the explosion creates no sparks.