env_explosion

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env_explosion
Type

point

Status

supported

 


Point entity which, when triggered, creates an explosion which damages everything damageable around it.

1 Keyvalues

Magnitude : iMagnitude

Explosion magnitude. Greater values mean bigger explosion size and damage. Note that explosion damage values above 200 are known to cause damage even through walls.

2 Flags

1 : No damage

If set, the explosion deals no damage.

2 : Repeatable

If set, the env_explosion entity won't be removed after being triggered, so you can use it again.

4 : No fireball

If set, the explosion shows no fireball.

8 : No smoke

If set, the explosion shows no smoke.

16 : No decal

If set, the explosion causes no decal.

32 : No sparks

If set, the explosion creates no sparks.