Difference between revisions of "Console/Commands/Impulse"

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(Links, formatting, additional info.)
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!Description
 
!Description
 
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|impulse 50||No||Toggle [[HUD]]. Obsolete, use '''hud_draw 0/1''' instead.
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|impulse 50||||Toggle [[HUD]]. See also '''hud_draw 0/1'''.
 
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|impulse 76||Yes||Create [[Human Grunt]] ("Grunt-o-matic"). Requires map restart.
 
|impulse 76||Yes||Create [[Human Grunt]] ("Grunt-o-matic"). Requires map restart.
 
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|impulse 100||No||Toggle [[flashlight]].
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|impulse 100||||Toggle [[flashlight]].
 
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|impulse 101||Yes||Give player [[HEV suit]], [[Battery]], all [[weapons]] and [[ammo]] (except for "exclusive hold" weapons - [[Minigun]] and [[Shock Rifle]]).
 
|impulse 101||Yes||Give player [[HEV suit]], [[Battery]], all [[weapons]] and [[ammo]] (except for "exclusive hold" weapons - [[Minigun]] and [[Shock Rifle]]).
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|impulse 199||Yes||Node viewer - show nearest node and all connections.
 
|impulse 199||Yes||Node viewer - show nearest node and all connections.
 
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|impulse 201||No||Spray player decal.
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|impulse 201||||Spray player decal.
 
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|impulse 202||Yes||Spray blood over the brush under the crosshair.
 
|impulse 202||Yes||Spray blood over the brush under the crosshair.
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|impulse 203||Yes||Remove the entity under the crosshair.
 
|impulse 203||Yes||Remove the entity under the crosshair.
 
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|impulse 204||No||Demo recording - force full update of client specific data.
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|impulse 204||||Demo recording - force full update of client specific data.
 
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Revision as of 22:54, 25 October 2018

List of all impulse commands.

Command Cheat Description
impulse 50 Toggle HUD. See also hud_draw 0/1.
impulse 76 Yes Create Human Grunt ("Grunt-o-matic"). Requires map restart.
impulse 100 Toggle flashlight.
impulse 101 Yes Give player HEV suit, Battery, all weapons and ammo (except for "exclusive hold" weapons - Minigun and Shock Rifle).
impulse 103 Yes Print AI state of the NPC under the crosshairs. If the entity isn't an NPC print class name, target name and target. Requires developer 1.
impulse 104 Yes Dump all of the global state variables and global entity names. Requires developer 1.
impulse 105 Yes Make the player silent/audible.
impulse 106 Yes Print the class, target name, model and global name of the entity under the crosshair. Requires developer 1.
impulse 107 Yes Print name of the texture the player is looking at. Requires developer 1.
impulse 195 Yes Node viewer - show shortest paths for entire level to nearest node.
impulse 196 Yes Node viewer - show shortest paths for entire level to nearest node.
impulse 197 Yes Node viewer - show shortest paths for entire level to nearest node.
impulse 199 Yes Node viewer - show nearest node and all connections.
impulse 201 Spray player decal.
impulse 202 Yes Spray blood over the brush under the crosshair.
impulse 203 Yes Remove the entity under the crosshair.
impulse 204 Demo recording - force full update of client specific data.