Difference between revisions of "Change log/5.14"
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Revision as of 16:49, 12 December 2020
1 Code
1.1 Game library
- trigger_copyvalue can now be used to get/set "topcolor" and "bottomcolor" key values.
1.2 AngelScript
- Fixed CAdminControl::KickPlayer() and CAdminControl::BanPlayer() methods not working correctly.
1.3 Non-playable characters
- Fixed the issue where NPCs were able to revive players over great distances if the player respawned and died again while being revived.
- [HW Grunt] Fixed issue with HWGrunt failing to attack brush-based enemies with its Minigun.
- [Ichthyosaur] Adjusted physics settings for better movement.
- [Ichthyosaur] Modified "On Attack" logic to fix on/off selection issues.
- [Ichthyosaur] Re-exposed use trigger for non-friendly Ichthyosaur.
- [Medic] Fixed NPC medics not healing players.
- [Scientist] Scientists can no longer be used while they are trying to revive a dead player/monster.
2 Maps
2.1 Persia
- Reduced enemy grenade spam.
- Replaced several M16 grunts with sniper assassins at the first set of balconies.
- Gave shotguns to a few Robo Grunts at end of the map.
2.2 They Hunger Episode 3
- [TH EP3 07] Fixed script issue that caused cybernetic Dr. Franklin to not appear during the final boss battle.
3 Other
3.1 Misc
- Added Judgement to the map cycle and map vote lists.