Difference between revisions of "Game Modes/Survival Mode"
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'''Survival Mode''' is a game mode that is available on the [[Half-Life Campaign]] and some other maps. When active, [[Player|players]] who die will be respawned as [[Observer mode|observers]], who observe the game in progress and will only be able to return once the living players have reached a [[Checkpoint|checkpoint]] or until someone revives them. The result is an experience much more similar to [[Half-Life]] Singleplayer, where players can lose the level and must reload to try again. | '''Survival Mode''' is a game mode that is available on the [[Half-Life Campaign]] and some other maps. When active, [[Player|players]] who die will be respawned as [[Observer mode|observers]], who observe the game in progress and will only be able to return once the living players have reached a [[Checkpoint|checkpoint]] or until someone revives them. The result is an experience much more similar to [[Half-Life]] Singleplayer, where players can lose the level and must reload to try again. | ||
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+ | [[Category:Game Modes]] |
Latest revision as of 16:46, 12 December 2020
Survival Mode is a game mode that is available on the Half-Life Campaign and some other maps. When active, players who die will be respawned as observers, who observe the game in progress and will only be able to return once the living players have reached a checkpoint or until someone revives them. The result is an experience much more similar to Half-Life Singleplayer, where players can lose the level and must reload to try again.