Difference between revisions of "Cycler wreckage"
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(Import of converted entguide pages from Sven Manor.) |
m (Formatting.) |
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== Notes == | == Notes == | ||
− | Sprites are barely visible under emitted smoke. | + | * Sprites are barely visible under emitted smoke. |
{{entity_title}} | {{entity_title}} |
Latest revision as of 04:27, 28 January 2019
cycler_wreckage | |
---|---|
Type |
point |
Status |
supported |
The cycler_wreckage entity emits smoke and shows a custom sprite when triggered.
1 Keyvalues
Frames per second : framerate
Set the sprite's framerate in Hertz. Only makes sense for animated sprites.
Sprite name : model
Specify a valid sprite-file to display here. Path starts from within the modification's folder.
Scale : scale
Set the sprite's y- and x-scale.
2 Flags
32 : Toggle
Makes this entity toggleable instead of emitting just one smoke puff whenever it is triggered.
64 : Start on
If set along with the 'Toggle'-flag, cycler_wreckage will be consecutively emitting smoke from the start of the map onwards.
3 Notes
- Sprites are barely visible under emitted smoke.