Console/Commands: Difference between revisions
List of all console commands for SC 5.17. |
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{| class="wikitable" | {| class="sortable wikitable" | ||
|- | |- | ||
!Command | !Command | ||
| Line 25: | Line 25: | ||
| voteban_remove_all |||||||| | | voteban_remove_all |||||||| | ||
|- | |- | ||
| as_dumphooks ||Server||Angelscript|||| | | as_dumphooks ||Server||Angelscript||||Outputs all Angelscript hooks to a file. Usage: '''as_dumphooks <filename>''' (in the game directory). | ||
|- | |- | ||
| as_fs_quota_usage ||Server||Angelscript|||| | | as_fs_quota_usage ||Server||Angelscript||||Reports the current usage state of the Angelscript File System Quota. | ||
|- | |- | ||
| as_fs_validate_file_usage ||Server||Angelscript|||| | | as_fs_validate_file_usage ||Server||Angelscript||||Validates the quota file list; files removed externally are removed from the list. | ||
|- | |- | ||
| as_fs_dumpfilesystem ||Server||Angelscript|||| | | as_fs_dumpfilesystem ||Server||Angelscript||||Outputs the Angelscript file system and blacklist to a file. Usage: '''as_fs_dumpfilesystem <filename>'''. | ||
|- | |- | ||
| as_fs_output_openfile ||Server||Angelscript|||| | | as_fs_output_openfile ||Server||Angelscript||||Whether or not to output successful OpenFile calls. CVAR??? | ||
|- | |- | ||
| as_reloadplugin ||Server||Angelscript|||| | | as_reloadplugin ||Server||Angelscript||||Reloads a plugin that is in the list of plugins. Usage: '''as_reloadplugin <plugin_name>''' to reload a plugin. | ||
|- | |- | ||
| as_reloadplugins ||Server||Angelscript|||| | | as_reloadplugins ||Server||Angelscript||||Reloads all plugins from the plugin list file. | ||
|- | |- | ||
| as_removeplugin ||Server||Angelscript|||| | | as_removeplugin ||Server||Angelscript||||Removes a plugin from the plugin list. Usage: '''as_removeplugin <plugin name>''' to remove a plugin. | ||
|- | |- | ||
| as_removeplugins ||Server||Angelscript|||| | | as_removeplugins ||Server||Angelscript||||Removes all plugins. | ||
|- | |- | ||
| as_execute ||Server||Angelscript|||| | | as_execute ||Server||Angelscript||||Executes arbitrary Angelscript code. Usage: '''as_execute <module name(optional; default: MapModule)> "<code>"'''. | ||
|- | |- | ||
| as_commandstats ||Server||Angelscript|||| | | as_commandstats ||Server||Angelscript||||Displays Angelscript console command statistics. | ||
|- | |- | ||
| as_command ||Server||Angelscript|||| | | as_command ||Server||Angelscript||||Executes an Angelscript console command. | ||
|- | |- | ||
| as_removeallcommands ||Server||Angelscript|||| | | as_removeallcommands ||Server||Angelscript||||Removes all commands from the Angelscript console command system. Debug only. | ||
|- | |- | ||
| toggle_classic_mode ||Server|||||| | | toggle_classic_mode ||Server||Game||||Toggle [[Classic Mode]]. | ||
|- | |- | ||
| log_commands |||||||| | | log_commands |||||||| | ||
|- | |- | ||
| toggle_survival_mode ||Server|||||| | | toggle_survival_mode ||Server||Game||||Toggle [[Survival Mode]]. | ||
|- | |- | ||
| string_memusage |||||||| | | string_memusage |||||||| | ||
| Line 79: | Line 79: | ||
| httpstop |||||||| | | httpstop |||||||| | ||
|- | |- | ||
| list |||||||| | | list ||Engine||Networking||||print list of local servers to the console; use '''slist''' to search for servers | ||
|- | |- | ||
| listdemo |||||||| | | listdemo |||||||| | ||
| Line 85: | Line 85: | ||
| pingservers |||||||| | | pingservers |||||||| | ||
|- | |- | ||
| playdemo |||||||| | | playdemo ||Engine||Demo||||play a demo; Usage: '''playdemo <demo_name>''' | ||
|- | |- | ||
| rcon |||||||| | | rcon |||||||| | ||
|- | |- | ||
| record |||||||| | | record ||Engine||Demo||||start recording a demo, see '''stop'''; usage: '''record <demo_name>''' | ||
|- | |- | ||
| removedemo |||||||| | | removedemo |||||||| | ||
| Line 95: | Line 95: | ||
| retry |||||||| | | retry |||||||| | ||
|- | |- | ||
| screenshot |||||||| | | screenshot ||Engine||Rendering||||take a screenshot (TGA) | ||
|- | |- | ||
| setdemoinfo |||||||| | | setdemoinfo |||||||| | ||
|- | |- | ||
| slist |||||||| | | slist ||Engine||Networking||||search for local servers; use '''list''' to print the list | ||
|- | |- | ||
| snapshot |||||||| | | snapshot ||Engine||Rendering||||take a screenshot (BMP) | ||
|- | |- | ||
| spec_pos |||||||| | | spec_pos |||||||| | ||
| Line 107: | Line 107: | ||
| startmovie |||||||| | | startmovie |||||||| | ||
|- | |- | ||
| stop |||||||| | | stop ||Engine||Demo||||stop recording a demo, see '''record''' | ||
|- | |- | ||
| swapdemo |||||||| | | swapdemo |||||||| | ||
| Line 117: | Line 117: | ||
| voice_showbanned |||||||| | | voice_showbanned |||||||| | ||
|- | |- | ||
| invprev ||Client||HUD, Weapon Selection|||| | | invprev ||Client||HUD, Weapon Selection||||select previous weapon | ||
|- | |- | ||
| invnext ||Client||HUD, Weapon Selection|||| | | invnext ||Client||HUD, Weapon Selection||||select next weapon | ||
|- | |- | ||
| cancelselect ||Client||HUD, Weapon Selection|||| | | cancelselect ||Client||HUD, Weapon Selection||||cancel weapon selection | ||
|- | |- | ||
| slot10 ||Client||HUD, Weapon Selection|||| | | slot10 ||Client||HUD, Weapon Selection||||select weapon group 10 (or menu item 10) | ||
|- | |- | ||
| slot9 ||Client||HUD, Weapon Selection|||| | | slot9 ||Client||HUD, Weapon Selection||||select weapon group 9 (or menu item 9) | ||
|- | |- | ||
| slot8 ||Client||HUD, Weapon Selection|||| | | slot8 ||Client||HUD, Weapon Selection||||select weapon group 8 (or menu item 8) | ||
|- | |- | ||
| slot7 ||Client||HUD, Weapon Selection|||| | | slot7 ||Client||HUD, Weapon Selection||||select weapon group 7 (or menu item 7) | ||
|- | |- | ||
| slot6 ||Client||HUD, Weapon Selection|||| | | slot6 ||Client||HUD, Weapon Selection||||select weapon group 6 (or menu item 6) | ||
|- | |- | ||
| slot5 ||Client||HUD, Weapon Selection|||| | | slot5 ||Client||HUD, Weapon Selection||||select weapon group 5 (or menu item 5) | ||
|- | |- | ||
| slot4 ||Client||HUD, Weapon Selection|||| | | slot4 ||Client||HUD, Weapon Selection||||select weapon group 4 (or menu item 4) | ||
|- | |- | ||
| slot3 ||Client||HUD, Weapon Selection|||| | | slot3 ||Client||HUD, Weapon Selection||||select weapon group 3 (or menu item 3) | ||
|- | |- | ||
| slot2 ||Client||HUD, Weapon Selection|||| | | slot2 ||Client||HUD, Weapon Selection||||select weapon group 2 (or menu item 2) | ||
|- | |- | ||
| slot1 ||Client||HUD, Weapon Selection|||| | | slot1 ||Client||HUD, Weapon Selection||||select weapon group 1 (or menu item 1) | ||
|- | |- | ||
| teammenu |||||||| | | teammenu |||||||| | ||
| Line 229: | Line 229: | ||
| cl_stopsound ||Client||Sound|||| | | cl_stopsound ||Client||Sound|||| | ||
|- style="background-color:#ffddcc;" | |- style="background-color:#ffddcc;" | ||
| +break ||Client|||||| | | +break ||Client||||||<span style="color:#FF0000">'''Unused:'''</span> This command has no effect. | ||
|- | |- | ||
| +graph ||Client, Engine||HUD, Network graph|||| | | +graph ||Client, Engine||HUD, Network graph||||Show network graph (mode 2). | ||
|- | |- | ||
| +showscores ||Client||HUD||||show the scoreboard | | +showscores ||Client||HUD||||show the scoreboard | ||
| Line 249: | Line 249: | ||
| +klook ||Client||Controls|||| | | +klook ||Client||Controls|||| | ||
|- | |- | ||
| impulse ||Client||||*||[[ | | impulse ||Client||||*||See [[Impulse commands]]. | ||
|- | |- | ||
| +jump ||Client||Controls||||jump | | +jump ||Client||Controls||||jump | ||
| Line 311: | Line 311: | ||
| banid |||||||| | | banid |||||||| | ||
|- | |- | ||
| bind |||||||| | | bind ||Engine||Scripts||||Bind one or more command(s) or variable settings to a key. Binding a key to any +command also automatically binds the release of that key to the -command (see '''alias'''). Usage:<br> | ||
'''bind <key> <command>'''<br> | |||
'''bind <key> "<command1>;<command2>..."''' (multiple commands enclosed in quotes and separated by semicolons) | |||
|- | |- | ||
| cd |||||||| | | cd ||Engine||Sound||||Control CD/MP3 player. Usage:<br> | ||
'''cd on''' - no effect???<br> | |||
'''cd off''' - no effect???<br> | |||
'''cd reset''' - reset mapping of CD tracks<br> | |||
'''cd remap <track_id1> <track_id2> ...''' - remap CD tracks<br> | |||
'''cd close''' - close CD tray<br> | |||
'''cd mp3info''' - print info about current MP3 track<br> | |||
'''cd mp3track <track_id>''' - play MP3 track<br> | |||
'''cd play <track_id>''' - play CD track<br> | |||
'''cd playfile <file_name>''' - play MP3 file<br> | |||
'''cd loop <track_id>''' - loop CD track<br> | |||
'''cd loopfile <file_name>''' - loop MP3 file<br> | |||
'''cd stop''' - stop CD playback<br> | |||
'''cd fadeout''' - fade out the currently playing track. Fade out time defined by the '''MP3FadeTime''' CVAR.<br> | |||
'''cd pause''' - pause CD playback<br> | |||
'''cd resume''' - resume CD playback<br> | |||
'''cd eject''' - eject CD tray<br> | |||
'''cd info''' - print status information<br> | |||
|- | |- | ||
| changelevel |||||||| | | changelevel |||||||| | ||
| Line 349: | Line 368: | ||
| exec |||||||| | | exec |||||||| | ||
|- | |- | ||
| exit ||Engine||System|||| | | exit ||Engine||System||||Quit game or server without confirmation. See also '''quit'''. | ||
|- | |- | ||
| flush |||||||| | | flush |||||||| | ||
|- style="background-color:#ffddcc;" | |||
| fly ||Engine||Developer||Yes||Changes player's move type to MOVETYPE_FLY.<br> | |||
<span style="color:#FF0000">'''Obsolete:'''</span> This command doesn't work correctly in GoldSrc/Svengine. Use '''cl_noclip''' instead. | |||
|- | |- | ||
| | | fs_dump_paths ||Engine||Filesystem|||| | ||
|- | |- | ||
| fs_warning_level ||Engine||Filesystem|||| | |||
| fs_warning_level |||||||| | |||
|- | |- | ||
| fullinfo |||||||| | | fullinfo |||||||| | ||
| Line 372: | Line 392: | ||
|- | |- | ||
| gl_texturemode ||Engine||Rendering|||| | | gl_texturemode ||Engine||Rendering|||| | ||
|- | |- style="background-color:#ffddcc;" | ||
| god |||||||| | | god ||Engine||Developer||Yes||Toggle god mode. Makes the player invincible when enabled.<br> | ||
<span style="color:#FF0000">'''Obsolete:'''</span> Use '''cl_godmode''' instead. | |||
|- | |- | ||
| heartbeat |||||||| | | heartbeat |||||||| | ||
| Line 430: | Line 451: | ||
|- | |- | ||
| new |||||||| | | new |||||||| | ||
|- style="background-color:#ffddcc;" | |||
| noclip ||Engine||Developer||Yes||Toggle clipping mode. When clipping disabled (noclip active), you can walk through walls and fly. Requires '''sv_cheats 255''' in multiplayer.<br> | |||
<span style="color:#FF0000">'''Obsolete:'''</span> Use '''cl_noclip''' instead. | |||
|- style="background-color:#ffddcc;" | |||
| notarget ||Engine||Developer||Yes||Toggle notarget mode. NPCs will ignore the player when enabled. | |||
<span style="color:#FF0000">'''Obsolete:'''</span> Use '''cl_notarget''' instead. | |||
|- | |- | ||
| pause ||Engine||Game||||Pause game. Requires '''pausable 1'''. | |||
| pause |||||||| | |||
|- | |- | ||
| ping |||||||| | | ping |||||||| | ||
| Line 445: | Line 468: | ||
| pointfile |||||||| | | pointfile |||||||| | ||
|- | |- | ||
| quit ||Engine||System|||| | | quit ||Engine||System||||Quit game or server without confirmation. See also '''exit'''. | ||
|- | |- | ||
| reconnect |||||||| | | reconnect |||||||| | ||
| Line 495: | Line 518: | ||
| spk |||||||| | | spk |||||||| | ||
|- | |- | ||
| startdemos |||||||| | | startdemos ||Engine||Demo|||| | ||
|- | |- | ||
| stat |||||||| | | stat |||||||| | ||
| Line 503: | Line 526: | ||
| status |||||||| | | status |||||||| | ||
|- | |- | ||
| stopdemo |||||||| | | stopdemo ||Engine||Demo||||Stop playing a demo. | ||
|- | |- | ||
| stopsound |||||||| | | stopsound |||||||| | ||
| Line 515: | Line 538: | ||
| toggleconsole |||||||| | | toggleconsole |||||||| | ||
|- | |- | ||
| unbind |||||||| | | unbind ||Engine||Scripts||||Remove binding to key. Usage: '''unbind <key>''' | ||
|- | |- | ||
| unbindall |||||||| | | unbindall ||Engine||Scripts||||Remove all key bindings. | ||
|- | |- | ||
| unpause |||||||| | | unpause |||||||| | ||
| Line 525: | Line 548: | ||
| users |||||||| | | users |||||||| | ||
|- | |- | ||
| version |||||||| | | version ||Engine||System||||Print engine version. | ||
|- | |- | ||
| wait |||||||| | | wait ||Engine||Scripts||||Make script execution wait for next frame. | ||
|- | |- | ||
| waveplaylen |||||||| | | waveplaylen |||||||| | ||
| Line 536: | Line 559: | ||
|- | |- | ||
| writeip |||||||| | | writeip |||||||| | ||
|- style="background-color:#dddddd;" | |||
| viewmodel ||Engine||Developer||||<span style="color:#FF0000">'''Obsolete:'''</span> Change model of '''viewthing''' entity in current level. Leftover from Quake.<br> | |||
<span style="color:#FF0000">'''Removed in Sven Co-op 5.17.'''</span> | |||
|- style="background-color:#dddddd;" | |||
| viewframe ||Engine||Developer||||<span style="color:#FF0000">'''Obsolete:'''</span> Change animation frame of '''viewthing''' entity in current level. Leftover from Quake.<br> | |||
<span style="color:#FF0000">'''Removed in Sven Co-op 5.17.'''</span> | |||
|- style="background-color:#dddddd;" | |||
| viewnext ||Engine||Developer||||<span style="color:#FF0000">'''Obsolete:'''</span> Change to next animation frame of '''viewthing''' entity in current level. Leftover from Quake.<br> | |||
<span style="color:#FF0000">'''Removed in Sven Co-op 5.17.'''</span> | |||
|- style="background-color:#dddddd;" | |||
| viewprev ||Engine||Developer||||<span style="color:#FF0000">'''Obsolete:'''</span> Change to previous animation frame of '''viewthing''' entity in current level. Leftover from Quake.<br> | |||
<span style="color:#FF0000">'''Removed in Sven Co-op 5.17.'''</span> | |||
|- style="background-color:#dddddd;" | |||
| sizeup ||Engine||Rendering||||<span style="color:#FF0000">'''Obsolete:'''</span> Increase view size (increases the '''viewsize''' CVAR). Leftover from the software renderer build.<br> | |||
<span style="color:#FF0000">'''Removed in Sven Co-op 5.17.'''</span> | |||
|- style="background-color:#dddddd;" | |||
| sizedown ||Engine||Rendering||||<span style="color:#FF0000">'''Obsolete:'''</span> Decrease view size (decreases the '''viewsize''' CVAR). Leftover from the software renderer build.<br> | |||
<span style="color:#FF0000">'''Removed in Sven Co-op 5.17.'''</span> | |||
|} | |||
Client-side commands (not listed by the '''cmdlist''' command). | |||
{| class="sortable wikitable" | |||
|- | |||
!Command | |||
!Source | |||
!Category | |||
!Cheat | |||
!Description | |||
|- | |||
| say ||Client|||||| | |||
|- | |||
| say_team ||Client|||||| | |||
|- | |||
| medic ||Client|||||| | |||
|- | |||
| heal ||Client|||||| | |||
|- | |||
| grenade ||Client|||||| | |||
|- | |||
| takecover ||Client|||||| | |||
|- | |||
| gibme ||Client||||||Let players gib themselves | |||
|- | |||
| hurtme ||Client||||||Let players hurt themselves (Internal builds only) | |||
|- | |||
| stuck ||Client|||||| | |||
|- | |||
| unstuck ||Client|||||| | |||
|- | |||
| unstick ||Client||||||Allow alive players to free themself from inside a door/wall/whatever, limited distance | |||
|- | |||
| inventorylist ||Client||Inventory|||| | |||
|- | |||
| dropitem ||Client||Inventory|||| | |||
|- | |||
| npc_return ||Client||NPC|||| | |||
|- | |||
| npc_findcover ||Client||NPC|||| | |||
|- | |||
| npc_attackmytarget ||Client||NPC|||| | |||
|- | |||
| npc_moveto ||Client||NPC|||| | |||
|- | |||
| cl_entitycount ||Client|||||| | |||
|- | |||
| cl_precachecount ||Client|||||| | |||
|- | |||
| mapname ||Client|||||| | |||
|- | |||
| mapinfo ||Client|||||| | |||
|- | |||
| nextmap ||Client|||||| | |||
|- | |||
| myinfo ||Client|||||| | |||
|- | |||
| thatinfo ||Client||||Yes|| | |||
|- | |||
| playlist ||Client|||||| | |||
|- | |||
| time ||Client|||||| | |||
|- | |||
| timeleft ||Client|||||| | |||
|- | |||
| gametext ||Client||||||(debug builds only) | |||
|- | |||
| time ||Client||||||(debug builds only) | |||
|- | |||
| monster_status ||Client||||Yes||impulse 103 | |||
|- | |||
| giveall ||Client||||Yes||impulse 101 | |||
|- | |||
| frametime ||Client|||||| | |||
|- | |||
| give ||Client||||Yes|| | |||
|- | |||
| givepoints ||Client||||Yes|| | |||
|- | |||
| trigger ||Client||||Yes|| | |||
|- | |||
| ent_trigger_ahead ||Client||||Yes|| | |||
|- | |||
| ent_name_ahead ||Client||||Yes||Get the name of the entity i'm looking at, if any. | |||
|- | |||
| ghost ||Client||||Yes|| | |||
|- | |||
| godmode ||Client||||Yes|| | |||
|- | |||
| cl_noclip ||Client||||Yes|| | |||
|- | |||
| cl_notarget ||Client||||Yes|| | |||
|- | |||
| cl_nonsolid ||Client||||Yes|| | |||
|- | |||
| cl_invisible ||Client||||Yes||Invisibility | |||
|- | |||
| teleport ||Client||||Yes|| | |||
|- | |||
| reviveme ||Client||||Yes|| | |||
|- | |||
| healme ||Client||||Yes|| | |||
|- | |||
| chargeme ||Client||||Yes|| | |||
|- | |||
| activeidle ||Client|||||| | |||
|- | |||
| toggleextras ||Client|||||| | |||
|- | |||
| drop ||Client|||||| | |||
|- | |||
| dropammo ||Client|||||| | |||
|- | |||
| dropsecammo ||Client||||||drop secondary ammo | |||
|- | |||
| fov ||Client||||Yes|| | |||
|- | |||
| use ||Client|||||| | |||
|- | |||
| weapon_ ||Client|||||| | |||
|- | |||
| lastinv ||Client|||||| | |||
|- | |||
| nav_generate ||Client||||||(unused) | |||
|- | |||
| submitid ||Client|||||| | |||
|- | |||
| stuck_kill ||Client|||||| | |||
|- | |||
| nodepath ||Client|||||| | |||
|- | |||
| create ||Client||||Yes|| | |||
|- | |||
| create_grunt ||Client||||Yes|| | |||
|- | |||
| remove ||Client||||Yes||remove entity by targetname | |||
|- | |||
| concuss ||Client||||Yes|| | |||
|- | |||
| showextras ||Client|||||| | |||
|- | |||
| getextras ||Client|||||| | |||
|- | |||
| debug ||Client||||Yes||(debug builds only) | |||
|- | |||
| debug_getgroundtexinfo ||Client||||Yes||Gets info from the current ground texture the player is standing on. (debug builds only) | |||
|- | |||
| as_listplugins ||Client||Angelscript||||Shows a list of all plugins currently active on this server. | |||
|- | |||
| as_listmapscriptinfo ||Client||Angelscript||||Outputs map script information. | |||
|- | |||
| as_globals ||Client||Angelscript||||Outputs a list of global variables that exist in the API to a file. Defaults to asglobals. (Admins only) | |||
|- | |||
| as_generate_config ||Client||Angelscript||||Outputs a file that contains the entire API as a config. Defaults to asglobals. (Admins only) | |||
|- | |||
| as_generate_includes ||Client||Angelscript||||Outputs the automatically included headers for a given module type to a file. (Admins only) | |||
|- | |||
| as_showversioninfo ||Client||Angelscript||||Shows Angelscript version info. | |||
|- | |||
| as_menuselect ||Client||Angelscript||||Used by text menus to handle player input. | |||
|- | |||
| as_findcommands ||Client||Angelscript||||Finds Angelscript specific commands. | |||
|- | |||
| as_scriptbaseclasses ||Client||Angelscript||||Shows the custom entity base class implementations. (Admins only) | |||
|- | |- | ||
| find ||Client||Angelscript||||Find commands using a given substring. | |||
|} | |} | ||
[[Category:Console]] | |||
Latest revision as of 17:14, 12 December 2020
| Command | Source | Category | Cheat | Description |
|---|---|---|---|---|
| rebuildsoundcachefile | ||||
| reloadadminlist | ||||
| kicksteamid | ||||
| clearvotemaplist | ||||
| removevotemap | ||||
| addvotemap | ||||
| voteban_show | ||||
| voteban_remove | ||||
| voteban_remove_all | ||||
| as_dumphooks | Server | Angelscript | Outputs all Angelscript hooks to a file. Usage: as_dumphooks <filename> (in the game directory). | |
| as_fs_quota_usage | Server | Angelscript | Reports the current usage state of the Angelscript File System Quota. | |
| as_fs_validate_file_usage | Server | Angelscript | Validates the quota file list; files removed externally are removed from the list. | |
| as_fs_dumpfilesystem | Server | Angelscript | Outputs the Angelscript file system and blacklist to a file. Usage: as_fs_dumpfilesystem <filename>. | |
| as_fs_output_openfile | Server | Angelscript | Whether or not to output successful OpenFile calls. CVAR??? | |
| as_reloadplugin | Server | Angelscript | Reloads a plugin that is in the list of plugins. Usage: as_reloadplugin <plugin_name> to reload a plugin. | |
| as_reloadplugins | Server | Angelscript | Reloads all plugins from the plugin list file. | |
| as_removeplugin | Server | Angelscript | Removes a plugin from the plugin list. Usage: as_removeplugin <plugin name> to remove a plugin. | |
| as_removeplugins | Server | Angelscript | Removes all plugins. | |
| as_execute | Server | Angelscript | Executes arbitrary Angelscript code. Usage: as_execute <module name(optional; default: MapModule)> "<code>". | |
| as_commandstats | Server | Angelscript | Displays Angelscript console command statistics. | |
| as_command | Server | Angelscript | Executes an Angelscript console command. | |
| as_removeallcommands | Server | Angelscript | Removes all commands from the Angelscript console command system. Debug only. | |
| toggle_classic_mode | Server | Game | Toggle Classic Mode. | |
| log_commands | ||||
| toggle_survival_mode | Server | Game | Toggle Survival Mode. | |
| string_memusage | ||||
| appenddemo | ||||
| cl_messages | ||||
| connect | ||||
| disconnect | ||||
| endmovie | ||||
| entities | ||||
| fullserverinfo | ||||
| gamedir | ||||
| gg | ||||
| httpstop | ||||
| list | Engine | Networking | print list of local servers to the console; use slist to search for servers | |
| listdemo | ||||
| pingservers | ||||
| playdemo | Engine | Demo | play a demo; Usage: playdemo <demo_name> | |
| rcon | ||||
| record | Engine | Demo | start recording a demo, see stop; usage: record <demo_name> | |
| removedemo | ||||
| retry | ||||
| screenshot | Engine | Rendering | take a screenshot (TGA) | |
| setdemoinfo | ||||
| slist | Engine | Networking | search for local servers; use list to print the list | |
| snapshot | Engine | Rendering | take a screenshot (BMP) | |
| spec_pos | ||||
| startmovie | ||||
| stop | Engine | Demo | stop recording a demo, see record | |
| swapdemo | ||||
| timedemo | ||||
| upload | ||||
| voice_showbanned | ||||
| invprev | Client | HUD, Weapon Selection | select previous weapon | |
| invnext | Client | HUD, Weapon Selection | select next weapon | |
| cancelselect | Client | HUD, Weapon Selection | cancel weapon selection | |
| slot10 | Client | HUD, Weapon Selection | select weapon group 10 (or menu item 10) | |
| slot9 | Client | HUD, Weapon Selection | select weapon group 9 (or menu item 9) | |
| slot8 | Client | HUD, Weapon Selection | select weapon group 8 (or menu item 8) | |
| slot7 | Client | HUD, Weapon Selection | select weapon group 7 (or menu item 7) | |
| slot6 | Client | HUD, Weapon Selection | select weapon group 6 (or menu item 6) | |
| slot5 | Client | HUD, Weapon Selection | select weapon group 5 (or menu item 5) | |
| slot4 | Client | HUD, Weapon Selection | select weapon group 4 (or menu item 4) | |
| slot3 | Client | HUD, Weapon Selection | select weapon group 3 (or menu item 3) | |
| slot2 | Client | HUD, Weapon Selection | select weapon group 2 (or menu item 2) | |
| slot1 | Client | HUD, Weapon Selection | select weapon group 1 (or menu item 1) | |
| teammenu | ||||
| ForceCloseCommandMenu | ||||
| +commandmenu | ||||
| +inventory | ||||
| inventory | ||||
| npc_moveto | ||||
| missionbriefing | ||||
| servermotd | ||||
| uzi_gilded | ||||
| vgui_closeall | ||||
| vgui_votemap | ||||
| votemenu | ||||
| RelPls | Client | HUD, Media player | reload playlist | |
| DecVol | Client | HUD, Media player | decrease media player volume | |
| IncVol | Client | HUD, Media player | increase media player volume | |
| MediaPlayer | Client | HUD, Media player | open media player | |
| PlayMedia | Client | HUD, Media player | play song | |
| StopSong | Client | HUD, Media player | stop song | |
| RandomSong | Client | HUD, Media player | random song | |
| LastSong | Client | HUD, Media player | last song | |
| NextSong | Client | HUD, Media player | next song | |
| MediaTime | Client | HUD, Media player | ||
| MEDIAHUD | Client | HUD, Media player | ||
| PauseSong | Client | HUD, Media player | pause song | |
| Fog | ||||
| centerview | ||||
| joyadvancedupdate | ||||
| force_centerview | ||||
| cam_toggle_followaim | ||||
| snapto | ||||
| +camdistance | ||||
| +cammousemove | ||||
| firstperson | ||||
| thirdperson | ||||
| +camout | ||||
| +camin | ||||
| +camyawright | ||||
| +camyawleft | ||||
| +campitchdown | ||||
| +campitchup | ||||
| cl_flushsoundcache_force | ||||
| cl_flushsoundcache | ||||
| cl_stopsound | Client | Sound | ||
| +break | Client | Unused: This command has no effect. | ||
| +graph | Client, Engine | HUD, Network graph | Show network graph (mode 2). | |
| +showscores | Client | HUD | show the scoreboard | |
| +score | Client | HUD | show the scoreboard | |
| +alt1 | Client | Controls | tertiary attack | |
| +reload | Client | Controls | reload current weapon | |
| +duck | Client | Controls | duck | |
| +jlook | Client | Controls | ||
| +mlook | Client | Controls | ||
| +klook | Client | Controls | ||
| impulse | Client | * | See Impulse commands. | |
| +jump | Client | Controls | jump | |
| +use | Client | Controls | ||
| +attack2 | Client | Controls | secondary attack | |
| +attack | Client | Controls | primary attack | |
| +speed | Client | Controls | walk | |
| +moveright | Client | Controls | ||
| +moveleft | Client | Controls | ||
| +strafe | Client | Controls | ||
| +lookdown | Client | Controls | ||
| +lookup | Client | Controls | ||
| +back | Client | Controls | move backward | |
| +forward | Client | Controls | move forward | |
| +right | Client | Controls | turn right | |
| +left | Client | Controls | turn left | |
| +movedown | Client | Controls | ||
| +moveup | Client | Controls | ||
| condump | ||||
| +voicerecord | ||||
| _refresh | Engine | System | ||
| _restart | Engine | System | ||
| _set_vid_level | Engine | System | ||
| _setaddons_folder | Engine | System | ||
| _setgamedir | Engine | System | ||
| _sethdmodels | Engine | System | ||
| _setrenderer | Engine | System | ||
| _setvideomode | Engine | System | ||
| addip | ||||
| alias | ||||
| autosave | ||||
| banid | ||||
| bind | Engine | Scripts | Bind one or more command(s) or variable settings to a key. Binding a key to any +command also automatically binds the release of that key to the -command (see alias). Usage: bind <key> <command> | |
| cd | Engine | Sound | Control CD/MP3 player. Usage: cd on - no effect??? | |
| changelevel | ||||
| changelevel2 | ||||
| clear | ||||
| cmd | ||||
| cmdlist | ||||
| condebug | ||||
| contimes | ||||
| cvarlist | ||||
| delta_clear | ||||
| delta_stats | ||||
| demos | ||||
| dlfile | ||||
| dropclient | ||||
| echo | ||||
| envmap | ||||
| escape | ||||
| exec | ||||
| exit | Engine | System | Quit game or server without confirmation. See also quit. | |
| flush | ||||
| fly | Engine | Developer | Yes | Changes player's move type to MOVETYPE_FLY. Obsolete: This command doesn't work correctly in GoldSrc/Svengine. Use cl_noclip instead. |
| fs_dump_paths | Engine | Filesystem | ||
| fs_warning_level | Engine | Filesystem | ||
| fullinfo | ||||
| fullupdate | ||||
| gl_dump | Engine | Rendering | ||
| gl_dumpaamodes | Engine | Rendering | ||
| gl_info | Engine | Rendering | ||
| gl_texels | Engine | Rendering | ||
| gl_texturemode | Engine | Rendering | ||
| god | Engine | Developer | Yes | Toggle god mode. Makes the player invincible when enabled. Obsolete: Use cl_godmode instead. |
| heartbeat | ||||
| hideconsole | ||||
| hpkextract | ||||
| hpklist | ||||
| hpkremove | ||||
| hpkval | ||||
| interp | ||||
| kick | ||||
| kill | ||||
| listid | ||||
| listip | ||||
| load | ||||
| localinfo | ||||
| log | ||||
| logaddress | ||||
| logaddress_add | ||||
| logaddress_del | ||||
| logaddress_list | ||||
| map | ||||
| maps | ||||
| maxplayers | ||||
| mcache | ||||
| messagemode | ||||
| messagemode2 | ||||
| motd | ||||
| motd_write | ||||
| mp3 | ||||
| new | ||||
| noclip | Engine | Developer | Yes | Toggle clipping mode. When clipping disabled (noclip active), you can walk through walls and fly. Requires sv_cheats 255 in multiplayer. Obsolete: Use cl_noclip instead. |
| notarget | Engine | Developer | Yes | Toggle notarget mode. NPCs will ignore the player when enabled.
Obsolete: Use cl_notarget instead. |
| pause | Engine | Game | Pause game. Requires pausable 1. | |
| ping | ||||
| play | ||||
| playvol | ||||
| pointfile | ||||
| quit | Engine | System | Quit game or server without confirmation. See also exit. | |
| reconnect | ||||
| reload | ||||
| removeid | ||||
| removeip | ||||
| resetrcon | ||||
| restart | ||||
| save | ||||
| say | ||||
| say_team | ||||
| sendents | ||||
| sendres | ||||
| serverinfo | ||||
| setinfo | ||||
| setmaster | ||||
| setpause | ||||
| showinfo | ||||
| shutdownserver | ||||
| skybox | ||||
| soundfade | ||||
| soundinfo | ||||
| soundlist | ||||
| spawn | ||||
| speak | ||||
| spk | ||||
| startdemos | Engine | Demo | ||
| stat | ||||
| stats | ||||
| status | ||||
| stopdemo | Engine | Demo | Stop playing a demo. | |
| stopsound | ||||
| stuffcmds | ||||
| tell | ||||
| timerefresh | ||||
| toggleconsole | ||||
| unbind | Engine | Scripts | Remove binding to key. Usage: unbind <key> | |
| unbindall | Engine | Scripts | Remove all key bindings. | |
| unpause | ||||
| user | ||||
| users | ||||
| version | Engine | System | Print engine version. | |
| wait | Engine | Scripts | Make script execution wait for next frame. | |
| waveplaylen | ||||
| writecfg | ||||
| writeid | ||||
| writeip | ||||
| viewmodel | Engine | Developer | Obsolete: Change model of viewthing entity in current level. Leftover from Quake. Removed in Sven Co-op 5.17. | |
| viewframe | Engine | Developer | Obsolete: Change animation frame of viewthing entity in current level. Leftover from Quake. Removed in Sven Co-op 5.17. | |
| viewnext | Engine | Developer | Obsolete: Change to next animation frame of viewthing entity in current level. Leftover from Quake. Removed in Sven Co-op 5.17. | |
| viewprev | Engine | Developer | Obsolete: Change to previous animation frame of viewthing entity in current level. Leftover from Quake. Removed in Sven Co-op 5.17. | |
| sizeup | Engine | Rendering | Obsolete: Increase view size (increases the viewsize CVAR). Leftover from the software renderer build. Removed in Sven Co-op 5.17. | |
| sizedown | Engine | Rendering | Obsolete: Decrease view size (decreases the viewsize CVAR). Leftover from the software renderer build. Removed in Sven Co-op 5.17. |
Client-side commands (not listed by the cmdlist command).
| Command | Source | Category | Cheat | Description |
|---|---|---|---|---|
| say | Client | |||
| say_team | Client | |||
| medic | Client | |||
| heal | Client | |||
| grenade | Client | |||
| takecover | Client | |||
| gibme | Client | Let players gib themselves | ||
| hurtme | Client | Let players hurt themselves (Internal builds only) | ||
| stuck | Client | |||
| unstuck | Client | |||
| unstick | Client | Allow alive players to free themself from inside a door/wall/whatever, limited distance | ||
| inventorylist | Client | Inventory | ||
| dropitem | Client | Inventory | ||
| npc_return | Client | NPC | ||
| npc_findcover | Client | NPC | ||
| npc_attackmytarget | Client | NPC | ||
| npc_moveto | Client | NPC | ||
| cl_entitycount | Client | |||
| cl_precachecount | Client | |||
| mapname | Client | |||
| mapinfo | Client | |||
| nextmap | Client | |||
| myinfo | Client | |||
| thatinfo | Client | Yes | ||
| playlist | Client | |||
| time | Client | |||
| timeleft | Client | |||
| gametext | Client | (debug builds only) | ||
| time | Client | (debug builds only) | ||
| monster_status | Client | Yes | impulse 103 | |
| giveall | Client | Yes | impulse 101 | |
| frametime | Client | |||
| give | Client | Yes | ||
| givepoints | Client | Yes | ||
| trigger | Client | Yes | ||
| ent_trigger_ahead | Client | Yes | ||
| ent_name_ahead | Client | Yes | Get the name of the entity i'm looking at, if any. | |
| ghost | Client | Yes | ||
| godmode | Client | Yes | ||
| cl_noclip | Client | Yes | ||
| cl_notarget | Client | Yes | ||
| cl_nonsolid | Client | Yes | ||
| cl_invisible | Client | Yes | Invisibility | |
| teleport | Client | Yes | ||
| reviveme | Client | Yes | ||
| healme | Client | Yes | ||
| chargeme | Client | Yes | ||
| activeidle | Client | |||
| toggleextras | Client | |||
| drop | Client | |||
| dropammo | Client | |||
| dropsecammo | Client | drop secondary ammo | ||
| fov | Client | Yes | ||
| use | Client | |||
| weapon_ | Client | |||
| lastinv | Client | |||
| nav_generate | Client | (unused) | ||
| submitid | Client | |||
| stuck_kill | Client | |||
| nodepath | Client | |||
| create | Client | Yes | ||
| create_grunt | Client | Yes | ||
| remove | Client | Yes | remove entity by targetname | |
| concuss | Client | Yes | ||
| showextras | Client | |||
| getextras | Client | |||
| debug | Client | Yes | (debug builds only) | |
| debug_getgroundtexinfo | Client | Yes | Gets info from the current ground texture the player is standing on. (debug builds only) | |
| as_listplugins | Client | Angelscript | Shows a list of all plugins currently active on this server. | |
| as_listmapscriptinfo | Client | Angelscript | Outputs map script information. | |
| as_globals | Client | Angelscript | Outputs a list of global variables that exist in the API to a file. Defaults to asglobals. (Admins only) | |
| as_generate_config | Client | Angelscript | Outputs a file that contains the entire API as a config. Defaults to asglobals. (Admins only) | |
| as_generate_includes | Client | Angelscript | Outputs the automatically included headers for a given module type to a file. (Admins only) | |
| as_showversioninfo | Client | Angelscript | Shows Angelscript version info. | |
| as_menuselect | Client | Angelscript | Used by text menus to handle player input. | |
| as_findcommands | Client | Angelscript | Finds Angelscript specific commands. | |
| as_scriptbaseclasses | Client | Angelscript | Shows the custom entity base class implementations. (Admins only) | |
| find | Client | Angelscript | Find commands using a given substring. |