Difference between revisions of "Func wall toggle"

From Sven Co-op
Jump to navigation Jump to search
(Import of converted entguide pages from Sven Manor.)
(No difference)

Revision as of 00:29, 28 January 2019

func_wall_toggle
Type

brush

Status

supported

 


This is a func_wall which can be toggled between visible and invisible. In invisibile state, it will also be non-solid. Be careful not to unintentionally stuck players when making a func_wall_toggle visible. While invisible, it does not affect the game's graphics performance.

Flags

1 : Starts Invisible

Func_wall is turned off (invisible) at map start. By default it's visible at start.

2 : Use Angles

If set, the func_wall will use its angles.