Difference between revisions of "Env fog"
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(Import of converted entguide pages from Sven Manor.) |
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Revision as of 23:29, 27 January 2019
env_fog | |
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Type |
point |
Status |
supported |
Entity which creates a fog effect within a specific area around it. Fog, unfortunately, will only show to players who have it enabled in their options.
1 Keyvalues
Fog color (RGB) : rendercolor
The color of the fog.
Start distance : iuser2
Distance, in units, at which the fog starts to be visible. This needs to be greater than zero.
End distance : iuser3
Distance, in units, at which the fog appears opaque. This needs to be greater than the start distance.
2 Flags
1 : Start off
The env_fog entity will start disabled and needs to be triggered in order for fog to show.
3 Issues
Fog works only for OpenGL graphics mode.Entities with 'Render mode' set to other than 'Normal' (including sprites) are not affected by env_fog.