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	<id>https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=Trigger_track_goal</id>
	<title>Trigger track goal - Revision history</title>
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	<updated>2026-04-04T07:15:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Trigger_track_goal&amp;diff=308&amp;oldid=prev</id>
		<title>GeckonCZ: Import of converted entguide pages from Sven Manor.</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Trigger_track_goal&amp;diff=308&amp;oldid=prev"/>
		<updated>2019-01-27T22:29:38Z</updated>

		<summary type="html">&lt;p&gt;Import of converted entguide pages from Sven Manor.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Entity_Infobox&lt;br /&gt;
| title=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Allows calling a func_tracktrain to a specific path_track. The func_train and path_corner entities are not supported and will cause the game to crash if used in combination with this anyway. Called train will move into it&amp;#039;s &lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
&lt;br /&gt;
{{Entity_keyvalue|Target|target|Name of a func_tracktrain to send towards a path_track.}}&lt;br /&gt;
{{Entity_keyvalue|Path Name|path_name|Name of a path_track entity which the targeted func_tracktrain can reach.}}&lt;br /&gt;
{{Entity_keyvalue|Sound to play if no path is available|m_iszSoundNoPath|If there is no another path_track this train can be direct to, this is the sound to play when it happens.}}&lt;br /&gt;
&lt;br /&gt;
== Flags ==&lt;br /&gt;
&lt;br /&gt;
{{Entity_flag|1|Stopped only|If set, trigger_track_goal will only allow the train to be called when it is currently not moved.}}&lt;br /&gt;
{{Entity_flag|2|Don&amp;#039;t move if no path available|Prevents the train from moving backward if it can&amp;#039;t find another path for func_tracktrain.}}&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
Causing the train to move backwards on its path only works in looped tracks.&lt;br /&gt;
&lt;br /&gt;
== Changes ==&lt;br /&gt;
&lt;br /&gt;
5.0 Steam Release: Added &amp;#039;Path Name&amp;#039; and &amp;#039;Sound to play if no path is available&amp;#039; keyvalues, &amp;#039;Don&amp;#039;t move if no path available&amp;#039; flag.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{entity_title}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Entities]]&lt;br /&gt;
[[Category:Point entities]]&lt;/div&gt;</summary>
		<author><name>GeckonCZ</name></author>
	</entry>
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