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	<id>https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=Trigger_push</id>
	<title>Trigger push - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=Trigger_push"/>
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	<updated>2026-04-04T07:19:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Trigger_push&amp;diff=299&amp;oldid=prev</id>
		<title>GeckonCZ: Import of converted entguide pages from Sven Manor.</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Trigger_push&amp;diff=299&amp;oldid=prev"/>
		<updated>2019-01-27T22:29:35Z</updated>

		<summary type="html">&lt;p&gt;Import of converted entguide pages from Sven Manor.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Entity_Infobox&lt;br /&gt;
| title=&lt;br /&gt;
| type=b&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A simple brush entity for affecting entities inside it with acceleration towards a certain direction.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
&lt;br /&gt;
{{Entity_keyvalue|Allow Tiny Monsters|tiny_monsters|If set to &amp;#039;Yes&amp;#039;, monsters like cockroaches can trigger this entity as well as other monsters.}}&lt;br /&gt;
{{Entity_keyvalue|Speed of push|speed|Set the acceleration in units per second to the power of two. That&amp;#039;s the same type of acceleration as done by gravity &lt;br /&gt;
(the default gravity is &amp;#039;800&amp;#039;), just in another direction, which is specified by &amp;#039;angle&amp;#039; (Pitch Yaw and Roll).}}&lt;br /&gt;
&lt;br /&gt;
== Flags ==&lt;br /&gt;
&lt;br /&gt;
{{Entity_flag|1|Once only|If set, this trigger_push will be active only for as long as the first affected entity entering it remains within it.}}&lt;br /&gt;
{{Entity_flag|2|Start off|If set, this trigger_push will start disabled and requires activation per trigger.}}&lt;br /&gt;
{{Entity_flag|4|Pushables|If set, func_pushable entities will be affected.}}&lt;br /&gt;
{{Entity_flag|8|No clients|If set, players won&amp;#039;t be affected.}}&lt;br /&gt;
{{Entity_flag|16|No monsters|If set, monsters won&amp;#039;t be affected.}}&lt;br /&gt;
{{Entity_flag|32|Fire on Exit|Not used. This flag shouldn&amp;#039;t be here.}}&lt;br /&gt;
{{Entity_flag|64|Force Push|Prevents players and monsters from moving in the opposite direction of the push.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Target&amp;quot;, &amp;quot;Kill Target&amp;quot; and &amp;quot;Delay Before Trigger&amp;quot; keyvalues does not work on this entity. That means this trigger can&amp;#039;t act like touch detectors (to fire it&amp;#039;s target when touched).&lt;br /&gt;
&lt;br /&gt;
== Issues ==&lt;br /&gt;
&lt;br /&gt;
Monsters are only able to trigger brush trigger entities while moving inside of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{entity_title}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Entities]]&lt;br /&gt;
[[Category:Brush entities]]&lt;/div&gt;</summary>
		<author><name>GeckonCZ</name></author>
	</entry>
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