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	<id>https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=TE_BLOODSTREAM</id>
	<title>TE BLOODSTREAM - Revision history</title>
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	<updated>2026-05-16T06:07:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.svencoop.com/index.php?title=TE_BLOODSTREAM&amp;diff=1325&amp;oldid=prev</id>
		<title>Outerbeast: Created page with &quot;Ejects two streams of colored particles that fall to the ground. One stream is more condensed than the other.  CUtility method: &lt;code&gt;void BloodStream(const Vector&amp; in vecOrig...&quot;</title>
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		<updated>2025-04-05T19:31:53Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Ejects two streams of colored particles that fall to the ground. One stream is more condensed than the other.  CUtility method: &amp;lt;code&amp;gt;void BloodStream(const Vector&amp;amp; in vecOrig...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Ejects two streams of colored particles that fall to the ground. One stream is more condensed than the other.&lt;br /&gt;
&lt;br /&gt;
CUtility method:&lt;br /&gt;
&amp;lt;code&amp;gt;void BloodStream(const Vector&amp;amp; in vecOrigin, const Vector&amp;amp; in vecDirection, int iColor, int iAmount)&amp;lt;/code&amp;gt;&lt;br /&gt;
[[File:TE BLOODSTREAM.gif|frame|TE_BLOODSTREAM]]&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
void te_bloodstream(Vector pos, Vector dir, uint8 color=70, uint8 speed=64,&lt;br /&gt;
	NetworkMessageDest msgType=MSG_BROADCAST, edict_t@ dest=null)&lt;br /&gt;
{&lt;br /&gt;
	NetworkMessage m(msgType, NetworkMessages::SVC_TEMPENTITY, dest);&lt;br /&gt;
	m.WriteByte(TE_BLOODSTREAM);&lt;br /&gt;
	m.WriteCoord(pos.x);&lt;br /&gt;
	m.WriteCoord(pos.y);&lt;br /&gt;
	m.WriteCoord(pos.z);&lt;br /&gt;
	m.WriteCoord(dir.x);&lt;br /&gt;
	m.WriteCoord(dir.y);&lt;br /&gt;
	m.WriteCoord(dir.z);&lt;br /&gt;
	m.WriteByte(color);&lt;br /&gt;
	m.WriteByte(speed);&lt;br /&gt;
	m.End();&lt;br /&gt;
}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Vector	pos	Sarting position for the effect&lt;br /&gt;
* Vector	dir	Direction of the stream&lt;br /&gt;
* uint8	color	Sprite color (index in Engine Palette #1)&lt;br /&gt;
* uint8	speed	Particle ejection speed&lt;br /&gt;
[[Category:Scripting]]&lt;/div&gt;</summary>
		<author><name>Outerbeast</name></author>
	</entry>
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