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	<id>https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=Info_sunlight</id>
	<title>Info sunlight - Revision history</title>
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	<updated>2026-05-16T07:09:14Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Info_sunlight&amp;diff=245&amp;oldid=prev</id>
		<title>GeckonCZ: Import of converted entguide pages from Sven Manor.</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Info_sunlight&amp;diff=245&amp;oldid=prev"/>
		<updated>2019-01-27T22:29:24Z</updated>

		<summary type="html">&lt;p&gt;Import of converted entguide pages from Sven Manor.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Entity_Infobox&lt;br /&gt;
| title=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Overrides light_environment light affecting, making all models affected by light_environment(s) picks lightning settings from this info_sunlight instead of environment lights. Helpful when light_environment produces dim light, but we need models to be more brightened. Also useful when multiple light_environments are used, and light doesn&amp;#039;t suit both lights, so mapper can specify light &lt;br /&gt;
color and brightness by his own for environmental lights.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
&lt;br /&gt;
{{Entity_keyvalue|Pitch|pitch|Determines position of the virtual sun. Pitch &amp;#039;0&amp;#039; for sun casting light from the ground level (minimal light, shadows simulates eclipse-like blackout), &amp;#039;90&amp;#039; for most top position (yaw value don&amp;#039;t need to be set if pitch is 90 or -90). Negative values places sun beneath ground level, so in the basic sky configuration (sky textures above the ground) the map is full-lit (no shadows).}}&lt;br /&gt;
{{Entity_keyvalue|Brightness|_light|Red, green and blue amounts of the light color, from 0 to 255, followed by the brightness, which can have pretty much any value greater than 0. It is not limited to 200 or 255 and can be a decimal, although that level of precision is rarely required.}}&lt;br /&gt;
&lt;br /&gt;
{{entity_title}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Entities]]&lt;br /&gt;
[[Category:Point entities]]&lt;/div&gt;</summary>
		<author><name>GeckonCZ</name></author>
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