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	<id>https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=Func_friction</id>
	<title>Func friction - Revision history</title>
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	<updated>2026-04-24T18:24:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Func_friction&amp;diff=195&amp;oldid=prev</id>
		<title>GeckonCZ: Import of converted entguide pages from Sven Manor.</title>
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		<updated>2019-01-27T22:29:14Z</updated>

		<summary type="html">&lt;p&gt;Import of converted entguide pages from Sven Manor.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Entity_Infobox&lt;br /&gt;
| title=&lt;br /&gt;
| type=b&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The func_friction entity will modify the ground friction for all players moving inside of it. The func_friction itself is non-solid and invisible. This entity can for example be used to simulate slippy surfaces as well as hard to navigate mud.&lt;br /&gt;
&lt;br /&gt;
== Keyvalues ==&lt;br /&gt;
&lt;br /&gt;
{{Entity_keyvalue|Percentage of Standart (0-100)|modifier|100 is default floor friction, less values for less slippery floor.}}&lt;br /&gt;
&lt;br /&gt;
{{entity_title}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Entities]]&lt;br /&gt;
[[Category:Brush entities]]&lt;/div&gt;</summary>
		<author><name>GeckonCZ</name></author>
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