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	<id>https://wiki.svencoop.com/index.php?action=history&amp;feed=atom&amp;title=Change_log%2F5.09</id>
	<title>Change log/5.09 - Revision history</title>
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	<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;action=history"/>
	<updated>2026-05-01T23:35:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=672&amp;oldid=prev</id>
		<title>AdamR: Category.</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=672&amp;oldid=prev"/>
		<updated>2020-12-12T15:53:29Z</updated>

		<summary type="html">&lt;p&gt;Category.&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:53, 12 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Game will no longer bind F10 to &amp;quot;quit&amp;quot; by default.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Game will no longer bind F10 to &amp;quot;quit&amp;quot; by default.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Missing models have been removed from the command menu&amp;#039;s model selection list.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Missing models have been removed from the command menu&amp;#039;s model selection list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Change log]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>AdamR</name></author>
	</entry>
	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=645&amp;oldid=prev</id>
		<title>AdamR: AdamR moved page Change log 5.09 to Change log/5.09 without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=645&amp;oldid=prev"/>
		<updated>2020-12-12T15:49:22Z</updated>

		<summary type="html">&lt;p&gt;AdamR moved page &lt;a href=&quot;/index.php?title=Change_log_5.09&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Change log 5.09 (page does not exist)&quot;&gt;Change log 5.09&lt;/a&gt; to &lt;a href=&quot;/Change_log/5.09&quot; title=&quot;Change log/5.09&quot;&gt;Change log/5.09&lt;/a&gt; without leaving a redirect&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:49, 12 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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&lt;/table&gt;</summary>
		<author><name>AdamR</name></author>
	</entry>
	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=562&amp;oldid=prev</id>
		<title>AdamR: Protected &quot;Change log 5.09&quot;: High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=562&amp;oldid=prev"/>
		<updated>2020-12-12T15:11:15Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/index.php?title=Change_log_5.09&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Change log 5.09 (page does not exist)&quot;&gt;Change log 5.09&lt;/a&gt;&amp;quot;: High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:11, 12 December 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>AdamR</name></author>
	</entry>
	<entry>
		<id>https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=531&amp;oldid=prev</id>
		<title>AdamR: Created page with &quot;Merry Holidaymas!  We are proud to announce that we are finally releasing They Hunger: Episode 3, the final instalment of the They Hunger series! Explore the zombified country...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.svencoop.com/index.php?title=Change_log/5.09&amp;diff=531&amp;oldid=prev"/>
		<updated>2020-12-12T14:25:18Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Merry Holidaymas!  We are proud to announce that we are finally releasing They Hunger: Episode 3, the final instalment of the They Hunger series! Explore the zombified country...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Merry Holidaymas!&lt;br /&gt;
&lt;br /&gt;
We are proud to announce that we are finally releasing They Hunger: Episode 3, the final instalment of the They Hunger series! Explore the zombified countryside of Rockwell and the burned-out ruins of the Asylum, get mauled by zombie chickens and bulls, and stop Dr. Franklin and Sheriff Rockwood from carrying out their plans for world domination!&lt;br /&gt;
&lt;br /&gt;
To play Episode 3, load &amp;quot;th_ep3_00.bsp&amp;quot;, or play the series from the very beginning by loading &amp;quot;th_ep1_00.bsp&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Notable changes ==&lt;br /&gt;
&lt;br /&gt;
* They Hunger Episode 3 has been included in its entirety.&lt;br /&gt;
&lt;br /&gt;
== Code ==&lt;br /&gt;
&lt;br /&gt;
=== Game library ===&lt;br /&gt;
&lt;br /&gt;
* Fixed crash during kick-ban vote while player is not connected.&lt;br /&gt;
* Fixed game trying to load &amp;quot;nonexistant.tga&amp;quot; font files on some resolutions like 1366x where the game wouldn&amp;#039;t use correct prefix.&lt;br /&gt;
* [Voting] Added highlander style check for administrator level instead of simply checking if the target is an administrator or not. (That means an ADMIN_OWNER can vote against an ADMIN_YES.)&lt;br /&gt;
* [Voting] If a percentage required is less than zero this specific kind of vote is disabled.&lt;br /&gt;
&lt;br /&gt;
=== AngelScript ===&lt;br /&gt;
&lt;br /&gt;
* Added write access to &amp;quot;/store&amp;quot; for both modules.&lt;br /&gt;
* Fixed game crashing when attempting to load directory as a file.&lt;br /&gt;
* Fixed path exploitation where scripts could go back in folders using &amp;quot;../&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Engine ===&lt;br /&gt;
&lt;br /&gt;
* Recompiled components for Linux to ensure they all share the same constants.&lt;br /&gt;
&lt;br /&gt;
== Maps ==&lt;br /&gt;
&lt;br /&gt;
=== Single Player Campaigns ===&lt;br /&gt;
&lt;br /&gt;
* Reverted the removal of ZHLT textures from &amp;quot;barney.wad&amp;quot; and &amp;quot;Opfor.wad&amp;quot; to fix crashing issues in original Blue Shift/Opposing Force maps due to missing hint/skip textures.&lt;br /&gt;
* [HL T00] 9mmAR and M16 are now both available in the shooting range, as well as their respective ammunition types.&lt;br /&gt;
* [Uplink] &amp;quot;Male assassin&amp;quot; snipers dressed up as Human grunts are now named &amp;quot;Human grunt&amp;quot;.&lt;br /&gt;
* [Uplink] Added a func_clip to stop monsters from entering the magic seamless teleport elevator since they can&amp;#039;t seem to be teleported.&lt;br /&gt;
* [Uplink] Added a new ladder next to the elevator in the dish building for anyone that has a fear of unsafe looking elevators.&lt;br /&gt;
* [Uplink] Added a weapon strip to the starter room to remove medkits from players, after players are moved into the map they will be resupplied with medkits.&lt;br /&gt;
* [Uplink] Added floor grating for the clumsy players who kept getting stuck in a hole, floor grating has a door that only opens when you are exiting the underground area.&lt;br /&gt;
* [Uplink] Adjusted medkit, mp5, and 9mmAR clip placement in red container.&lt;br /&gt;
* [Uplink] Anyone stuck on top of the elevator can free themselves by shooting the button.&lt;br /&gt;
* [Uplink] Changed timing of a wall toggle so gibs from the repelling scene no longer slowly fall down, it can still happen depending if gibs land on each other.&lt;br /&gt;
* [Uplink] Elevator in dish building can now hold 4 - 5 players.&lt;br /&gt;
* [Uplink] Fixed game_player_equip not giving 9mm ammo, also adjusted ammo given to players.&lt;br /&gt;
* [Uplink] Removed the func_clip for the exit of the underground pipe area.&lt;br /&gt;
* [Uplink] Shotgun on weapon rack no longer clips through the wood.&lt;br /&gt;
* [Uplink] Slightly moved a repelling grunt so he no longer lands on the catwalk in the dish building.&lt;br /&gt;
&lt;br /&gt;
=== Psyko ===&lt;br /&gt;
&lt;br /&gt;
* Removed global model replacement as these aren&amp;#039;t needed any more. (Also corrects 2 lines with non-existent files.)&lt;br /&gt;
&lt;br /&gt;
== Models ==&lt;br /&gt;
&lt;br /&gt;
=== Weapons/Items ===&lt;br /&gt;
&lt;br /&gt;
* [CROWBAR] Added &amp;#039;candy stick&amp;#039; crowbar replacement for holiday festivities.&lt;br /&gt;
* [V_DISPLACER] Fixed the Displacer&amp;#039;s UVs, and fixed the smoothing on the hand.&lt;br /&gt;
* [V_KNIFE] Fixed the Opposing Force knife viewmodel&amp;#039;s spindly fingers.&lt;br /&gt;
* [W_HUNGERCROWBAR] Deleted unused &amp;#039;t&amp;#039; model.&lt;br /&gt;
&lt;br /&gt;
== Scripts ==&lt;br /&gt;
&lt;br /&gt;
=== Map Scripts ===&lt;br /&gt;
&lt;br /&gt;
* [Classic Mode] Added missing argument to Scheduler call. Fixes &amp;quot;CScheduler: could not add function &amp;#039;StartClassicModeVote&amp;#039;, function not found&amp;quot; error message.&lt;br /&gt;
&lt;br /&gt;
== SDK ==&lt;br /&gt;
&lt;br /&gt;
=== FGD ===&lt;br /&gt;
&lt;br /&gt;
* Added missing spawn flag &amp;quot;Start On&amp;quot; to &amp;quot;func_guntarget&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Game manual ===&lt;br /&gt;
&lt;br /&gt;
* Updated credits to reflect the release of They Hunger Episode 3.&lt;br /&gt;
&lt;br /&gt;
=== Misc ===&lt;br /&gt;
&lt;br /&gt;
* Added VGUI fonts for 1680x and 1920x resolutions.&lt;br /&gt;
* Fixed Opposing Force / Blue Shift installer&amp;#039;s directory search batch file (FindHLDirectory.bat). Installer should now be able to correctly find installation directories for both mods.&lt;br /&gt;
* Game will no longer bind F10 to &amp;quot;quit&amp;quot; by default.&lt;br /&gt;
* Missing models have been removed from the command menu&amp;#039;s model selection list.&lt;/div&gt;</summary>
		<author><name>AdamR</name></author>
	</entry>
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